Волынка из кожи котуйCauthooj Bagpipes Предмет 13
Для этой страницы ещё нет перевода.
Вы можете помочь сообществу с переводом через Скрипторий.
Вы можете помочь сообществу с переводом через Скрипторий.
Source Howl of the Wild
Price 2,600 gp
Usage held in 2 hands; Bulk 2
The main portion of this set of bagpipes is fashioned from the dried skin of a cauthooj, with the feathers still attached. The bird's vocal cords are crafted into the instrument's reeds. The pipes grant a +2 item bonus to Performance checks while playing music with them.
Activate—Disorienting Fugue ( auditory, incapacitation, manipulate, mental) ; Frequency once per hour; Effect You play several notes on the pipes, quickly altering their pitch and tone. Each creature within a 20-foot emanation must attempt a DC 31 Will save to resist the song. Creatures that attempt this save become temporarily immune to Disorienting Fugue for 1 minute.
Critical Success The target is unaffected and its temporary immunity to Disorienting Fugue increases to 1 hour.
Success The target is unaffected.
Failure The target is confused for 1 round.
Critical Failure The target is confused for 1 round and immediately attacks itself (in the normal fashion for attacking oneself while confused). This Strike doesn't give the creature a flat check to recover from the confusion.
Activate—Throw Song ( auditory, mental); Trigger A creature within 30 feet attempts a melee Strike against you or an ally; Effect You let loose a staccato chirp from the pipes that appears to come from somewhere else. The triggering creature must attempt a DC 31 Will save. On a failure, the creature redirects the Strike to another creature of your choice within reach of the melee Strike. If no other creatures are within range, the affected creature instead takes a –2 penalty to the Strike.
Craft Requirements The initial raw materials must include the skin and vocal cords of a cauthooj.
Price 2,600 gp
Usage held in 2 hands; Bulk 2
The main portion of this set of bagpipes is fashioned from the dried skin of a cauthooj, with the feathers still attached. The bird's vocal cords are crafted into the instrument's reeds. The pipes grant a +2 item bonus to Performance checks while playing music with them.
Activate—Disorienting Fugue ( auditory, incapacitation, manipulate, mental) ; Frequency once per hour; Effect You play several notes on the pipes, quickly altering their pitch and tone. Each creature within a 20-foot emanation must attempt a DC 31 Will save to resist the song. Creatures that attempt this save become temporarily immune to Disorienting Fugue for 1 minute.
Critical Success The target is unaffected and its temporary immunity to Disorienting Fugue increases to 1 hour.
Success The target is unaffected.
Failure The target is confused for 1 round.
Critical Failure The target is confused for 1 round and immediately attacks itself (in the normal fashion for attacking oneself while confused). This Strike doesn't give the creature a flat check to recover from the confusion.
Activate—Throw Song ( auditory, mental); Trigger A creature within 30 feet attempts a melee Strike against you or an ally; Effect You let loose a staccato chirp from the pipes that appears to come from somewhere else. The triggering creature must attempt a DC 31 Will save. On a failure, the creature redirects the Strike to another creature of your choice within reach of the melee Strike. If no other creatures are within range, the affected creature instead takes a –2 penalty to the Strike.
Craft Requirements The initial raw materials must include the skin and vocal cords of a cauthooj.